
| add(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| cross(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| divide(Real w) const | ProtoMol::Vector3D | [inline] |
| dot(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| intoAdd(const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| intoDivide(Real w) | ProtoMol::Vector3D | [inline] |
| intoMultiply(Real w) | ProtoMol::Vector3D | [inline] |
| intoSubtract(const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| intoWeightedAdd(Real w, const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| intoWeightedSubtract(Real w, const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| multiply(Real w) const | ProtoMol::Vector3D | [inline] |
| norm() const | ProtoMol::Vector3D | [inline] |
| normalize() | ProtoMol::Vector3D | [inline] |
| normalized() const | ProtoMol::Vector3D | [inline] |
| normSquared() const | ProtoMol::Vector3D | [inline] |
| operator *(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| operator *(Real w) const | ProtoMol::Vector3D | [inline] |
| operator *=(Real w) | ProtoMol::Vector3D | [inline] |
| operator!=(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| operator+(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| operator+=(const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| operator-(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| operator-() const | ProtoMol::Vector3D | [inline] |
| operator-=(const Vector3D &b) | ProtoMol::Vector3D | [inline] |
| operator/(Real w) const | ProtoMol::Vector3D | [inline] |
| operator/=(Real w) | ProtoMol::Vector3D | [inline] |
| operator<<(std::ostream &OS, const Vector3D &coords) | ProtoMol::Vector3D | [friend] |
| operator<<(Report::MyStreamer &OS, const Vector3D &coords) | ProtoMol::Vector3D | [friend] |
| operator=(const Vector3D &c) | ProtoMol::Vector3D | [inline] |
| operator==(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| operator>>(std::istream &OS, Vector3D &coords) | ProtoMol::Vector3D | [friend] |
| operator[](int index) const | ProtoMol::Vector3D | [inline] |
| operator[](int index) | ProtoMol::Vector3D | [inline] |
| operator^(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| subtract(const Vector3D &b) const | ProtoMol::Vector3D | [inline] |
| Vector3D() | ProtoMol::Vector3D | [inline] |
| Vector3D(Real X, Real Y, Real Z) | ProtoMol::Vector3D | [inline] |
| Vector3D(const Vector3D &c) | ProtoMol::Vector3D | [inline] |
| x | ProtoMol::Vector3D | |
| y | ProtoMol::Vector3D | |
| z | ProtoMol::Vector3D |