| convert(const Matrix3by3 &from, double to[9]) | ProtoMol::Matrix3by3 | [friend] |
| convert(const Matrix3by3 &from, float to[9]) | ProtoMol::Matrix3by3 | [friend] |
| det() | ProtoMol::Matrix3by3 | |
| getIdentity() | ProtoMol::Matrix3by3 | [inline] |
| identity() | ProtoMol::Matrix3by3 | |
| invert() | ProtoMol::Matrix3by3 | |
| m00 | ProtoMol::Matrix3by3 | [private] |
| m01 | ProtoMol::Matrix3by3 | [private] |
| m02 | ProtoMol::Matrix3by3 | [private] |
| m10 | ProtoMol::Matrix3by3 | [private] |
| m11 | ProtoMol::Matrix3by3 | [private] |
| m12 | ProtoMol::Matrix3by3 | [private] |
| m20 | ProtoMol::Matrix3by3 | [private] |
| m21 | ProtoMol::Matrix3by3 | [private] |
| m22 | ProtoMol::Matrix3by3 | [private] |
| Matrix3by3() | ProtoMol::Matrix3by3 | |
| Matrix3by3(Real x00, Real x01, Real x02, Real x10, Real x11, Real x12, Real x20, Real x21, Real x22) | ProtoMol::Matrix3by3 | |
| Matrix3by3(float mat[9]) | ProtoMol::Matrix3by3 | |
| Matrix3by3(double mat[9]) | ProtoMol::Matrix3by3 | |
| Matrix3by3(const Vector3D &a, const Vector3D &b) | ProtoMol::Matrix3by3 | |
| Matrix3by3(const Vector3D &v1, const Vector3D &v2, const Vector3D &v3) | ProtoMol::Matrix3by3 | |
| operator *(const Matrix3by3 &tm) const | ProtoMol::Matrix3by3 | |
| operator *(const Vector3D &tm) const | ProtoMol::Matrix3by3 | |
| operator *(const Real tm) const | ProtoMol::Matrix3by3 | |
| operator *(const Vector3D &point, const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | [friend] |
| operator *=(const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | |
| operator *=(const Real tm) | ProtoMol::Matrix3by3 | |
| operator!=(const Matrix3by3 &tm) const | ProtoMol::Matrix3by3 | |
| operator()(int i, int j) const | ProtoMol::Matrix3by3 | |
| operator()(int i, int j, Real x) | ProtoMol::Matrix3by3 | |
| operator()(Real x00, Real x01, Real x02, Real x10, Real x11, Real x12, Real x20, Real x21, Real x22) | ProtoMol::Matrix3by3 | |
| operator+(const Matrix3by3 &tm) const | ProtoMol::Matrix3by3 | |
| operator+=(const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | |
| operator-(const Matrix3by3 &tm) const | ProtoMol::Matrix3by3 | |
| operator-(void) const | ProtoMol::Matrix3by3 | |
| operator-=(const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | |
| operator/(const Real tm) const | ProtoMol::Matrix3by3 | |
| operator/=(const Real tm) | ProtoMol::Matrix3by3 | |
| operator<<(std::ostream &os, const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | [friend] |
| operator==(const Matrix3by3 &tm) const | ProtoMol::Matrix3by3 | |
| ourIdentity | ProtoMol::Matrix3by3 | [private, static] |
| rotate(const Vector3D &axis, Real alpha) | ProtoMol::Matrix3by3 | |
| rotate(const Vector3D &axis, Real sinAlpha, Real cosAlpha) | ProtoMol::Matrix3by3 | |
| rotate(const Vector3D &from, const Vector3D &to) | ProtoMol::Matrix3by3 | |
| scale(Real sx, Real sy, Real sz) | ProtoMol::Matrix3by3 | |
| scale(Real s) | ProtoMol::Matrix3by3 | |
| scale(const Vector3D &scaleFactor) | ProtoMol::Matrix3by3 | |
| transpose() | ProtoMol::Matrix3by3 | |
| transpose(const Matrix3by3 &tm) | ProtoMol::Matrix3by3 | |
| transposed() const | ProtoMol::Matrix3by3 | |
| zero() const | ProtoMol::Matrix3by3 | |
| zeroMatrix() | ProtoMol::Matrix3by3 | |
Last update: . GNU GENERAL PUBLIC LICENSE, copyrighted by the University of Notre Dame and the University of
Bergen, Norway.