
#include <ForceGroup.h>
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Add a new extended force to this group.
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Add a new force, just cast it and add it to the correct list if non-zero ...
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Add a new meta force to this group.
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Add a new MOLLY force to this group.
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Add a new system force to this group.
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Determine if there are any extended forces in this group.
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Determine if there are any forces in this group.
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Determine if there are any meta forces in this group.
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Determine if there are any MOLLY forces in this group.
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Determine if there are any system forces in this group.
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Evaluate all extended forces in this group.
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Evaluate all system forces in this group.
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Retrieve all forces stored in meta forces.
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Retrieve all forces.
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