Some of this software was
devopled by Tom
Banchoff. For the rest we are using mathematica.
Calc
III Demos
Chapter 13
13.1 and 13.2 Points and
Vectors, Adding 2 Vectors in 2-space,
Adding Vectors in 3-space, Spheres in 3 space
13.3 Dot Product and Projection on a Vector.
13.4 Cross Product, Cross Product of Vectors in the x-y
plane Scalar Triple
Product, and Scalar Triple
Product 2.
13.5 Lines, How lines intersect, Planes determined by a Normal Vector,
Planes determined by two vectors,
Line intersecting x-y plane, Projection on Plane, Distance from a P to a Plane, and
How planes intersect
Chapter 14
Path of
Genesis Space Craft and Possible Pathways between
Planets
14.1: Vector Functions and Space
Curves and Curves on
Cylinders
14.2: Derivatives of Vector
Functions
14.3: T, N, B, Osculating and Normal
Planes and Driving along a Curve
14.4: Acceleration
A handout on Chapter
14. (the .tex code for
handout.)
Chapter 15
15.1: The Wigwams,
Another View, Graphing z=f(x,y) and
level curves, Slice Curves and
Some mathematica demos
15.2: Continuity 1, Continiuty 2, and Approaching along a line, and Handout on
limits
15.3: Partial Derivatives and Tangent
Plane
15.5: 1D Chain Rule, 2D Chain Rule
15.6: Direction Derivative, Hessian
Determinant, and Max/Min
15.8: Lagrange
Chapter 16
16.1: Integrals in 1D and Integrals in 2D.
16.2: Fubini's Theorem.
16.4: Integrals in Polar Coor.
16.5: Mass
16.6: Integrals in 3D.
16.7 and 16.8: Mass of a Region in Cylindrical and
Spherical Coordinates.
Chapter 17
17.2: Line Integral wrt to arc length
17.1: Vector Fields
17.2: Work, Work on curves, Work in 2d with r'(t) showing, and Work in 3d with r'(t) showing
17.3: Potential
17.6: Surfaces Notebook,Surface Area, Surface Area
II, and Orientation Notebook
Last modified: Sun Oct 11 12:04:48 EDT 2009